Sony Reveals Official New PS5 Details – No More Loading Screens


Game fans rejoice. Wired just met with Sony for a meeting surrounding the PS5, where they witnessed the upcoming, but unfinished console’s potential. In a presentation led by Mark Cern himself the lead system architect, Sony revealed some real awesome details about their upcoming console. First, it will include a “high-spec solid state drive,” as well as a very powerful Graphics Processing Unit, capable of supporting ray tracing: Wired describes ray tracing as “a technique that models the travel of light to simulate complex interactions in 3D environments.”

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There will feature an increased emphasis on the audio experience for gamers to flex. “As a gamer,” “it’s been a little bit of frustration that audio did not change too much between PlayStation 3 and PlayStation 4. With the next console the dream is to show how dramatically different the audio experience can be when we apply significant amounts of hardware horsepower to it.” While the advanced audio will work on television speakers, as well as external sound systems, he does cite headphones as the “gold standard” Cern said.

Though many initially thought it’s impossible, Cern confirms that the PS4 will have a Solid State Drive, and there used Marvel’s Spider Man as a means of measuring the difference in the upgrade makes. While fast traveling initially took up to fifteen seconds on the PS4, it took only .0.8 seconds on the prototypical “devkit” version of the PS4. And fear not, PS4 gamers – the console will be backward compatible. All things being equal, the PS5 sounds like an accomplishment on every level. Look for more news to surface in the coming months, but don’t expect the console to arrive this anytime soon.

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